Good news, Midnight opens with a quest called Midnight, not the dread Meet Arator Ka’resh/Maw quest. Whew.
It has you search for Liadrin’s (image) near wherever you might be, in my case Dornogal. She’s a blazing image who asks you to come and help defend the Light and Silvermoon.
What follows is a rather epic battle sequence in Parhelion Plaza and its surrounds. You join the forces of Light, including several familiar characters. I'm only going to Silvermoon and stopping so I have no idea if you ever see them again here.
You’ve various tasks in addition to fighting through legions of the Devouring Host.
Fighting by your side is Arator, who was surprisingly useful as a fighter and healer for my Druid but not so much for my Rogue. Happily nobody died, and that’s all that matters to me.
Arator has daddy issues and no wonder. His father Turalyon is yelling (literally) at Arator constantly. Arator makes side comments about his father as you go along. He didn’t bother me as he did in the Meet Arator sequence, though, and I can work with him.
I think the sequence took me an hour or so, but it was all interesting and manageable. I’m thinking all of the classes I’m bringing to Midnight will be able to hold their own here. Except.
I thought my Rogue could have trouble. I sent her second to test her mettle. She didn’t get through the Twilight Highlands pre-patch event, but has a few pieces of gear dropped for others. She had a harder time than my druid, but thanks to plenty of potions and her stealth, she did fine.
Also, in this opener, there are armor rewards galore that are item level 120, so she wasn’t at a disadvantage for long.
My plan is to send everyone through the opening sequence before I do anything else, then they’ll all move on together. I like it so far.
Next up is my Paladin.




































